Particle Platform Plug-ins

 

Platform plug-ins encapsulate the platform specific behavior for each target platform, such as iOS, Android or Windows Phone 7. The Particle Platform is designed as a modular framework that can easily be extended to support new target platforms. As new platform plug-ins are added, existing applications can reach more devices with minimal additional work.

 

A platform plug-in is logically divided into two components:

  • Engine: Extends the Particle Engine to create, build and deploy native projects.
  • Runtime: Implements the interface between the Core runtime library and the native operating system.

 

Supported Target Platforms:

 

  • iOS (iPad, iPhone and iPod)
  • Android
  • Windows Phone 7
  • HTML5
  • WebOS
  • BlackBerry
  • Flash
  • J2SE
  • J2ME*
  • Symbian*
  • Win32**

 

* Legacy support, please contact your beta liaison for information on how to target these devices.

** This platform is primarily for application testing.