Particle Platform Plug-ins
Platform plug-ins encapsulate the platform specific behavior for each target platform, such as iOS, Android or Windows Phone 7. The Particle Platform is designed as a modular framework that can easily be extended to support new target platforms. As new platform plug-ins are added, existing applications can reach more devices with minimal additional work.
A platform plug-in is logically divided into two components:
- Engine: Extends the Particle Engine to create, build and deploy native projects.
- Runtime: Implements the interface between the Core runtime library and the native operating system.
Supported Target Platforms:
- iOS (iPad, iPhone and iPod)
- Android
- Windows Phone 7
- HTML5
- WebOS
- BlackBerry
- Flash
- J2SE
- J2ME*
- Symbian*
- Win32**
* Legacy support, please contact your beta liaison for information on how to target these devices.
** This platform is primarily for application testing.
